

MAYA 2022 DOCUMENTATION HOW TO
Here's how to set up a PBR material in Maya.Īs you'll see in the sample scene, we've created a number of box objects. It's a grayscale map that indicates which areas of a model receive full lighting (white) or full shade (black).

They're assigned different materials, such as wood, metal, painted metal, plastic, and rubber. The sample scene in this tutorial contains a number of polygon box objects. This tutorial is a guide to basic PBR shader setup and FBX export for Azure Remote Rendering projects. It's similar in many ways to PBR setup in other content-creation apps like 3DS Max.

Export a scene to FBX format, and select important options.Ĭreating physically based rendering (PBR) materials in Maya is a relatively straightforward task.Handle instancing of objects and materials.Assign materials with advanced lighting to objects in the scene.
